<p>Roleplaying games open you up to a seemingly unlimited array of possibilities taking place in many universes. But truly unlimited freedom would literally mean nothing without a context of history, lore and rules for your adventures. Klaatu and mcnalu talk through what open and free mean in roleplaying games with a particular focus on Dungeons &amp; Dragons which Klaatu has been been running for the HPR community in recent months.</p>
<p>If you want to play D&amp;D you can go to the website of its publisher <a href="https://dnd.wizards.com/">Wizards of the Coast</a> and browse for the player and other manuals. But if you want to play but can't or won't pay then you can use the <a href="https://dnd.wizards.com/articles/features/systems-reference-document-srd">System Reference Document (SRD)</a> which is published under the <a href="https://www.opengamingfoundation.org/ogl.html">Open Game License (OGL)</a>. You can even use that document to create and publish your own adventures.</p>
<p>However, if you want to publish an adventure with the full set of D&amp;D rules from official manuals — every monster and every spell — then you need the publisher's approval. To do this for D&amp;D you need to publish through the <a href="https://support.dmsguild.com/hc/en-us/articles/360024677993-Getting-Started-on-Dungeon-Masters-Guild">Dungeon Masters' Guild</a>.</p>
