Site Map - skip to main content - dyslexic font - mobile - text - print

Hacker Public Radio

Your ideas, projects, opinions - podcasted.

New episodes Monday through Friday.


From Wed 20th December 2017 all the media from the HPR feeds will be served via a redirect towards Archive.org. Please notify admin@HPR of any issues.

Our hosting is kindly provided by Josh from AnHonestHost.com. We would appreciate it if you could donate to help reduce his costs in funding the hosting.
He is also accepting bitcoins to 1KsxJr9HtsdaUeU7yaV9bk9bQi21UPBtUq

hpr1764 :: Introduction to Rogue Class Linux

Rogue Class Linux is a specialty distribution of Linux for playing the old games.

<< First, < Previous, Latest >>

Host Image
Hosted by Frank Bell on 2015-05-07 is flagged as Explicit and is released under a CC-BY-SA license.
Listen in ogg, spx, or mp3 format. | Comments (0)

Rogue Class describes itself as "a toy Linux distribution for playing games and reading books. RCL favors turn-based games, such as puzzles and rogue-like games. "

What are Rogue Class games? According to a link at the Rogue Class website, Rogue Class games are characterized by

  • "Tactical play. The unit of action is based on the individual adventurer. The game is not twitch oriented (like Quake, rewarding reflexes & well trained actions) nor is it strategy oriented (like Civilizations or Warcraft, requiring working on the large picture)
  • "Based in Hack and Slash. A roguelike isn't primarily about plot development or telling a story. It is about killing things and acquiring treasure.
  • "Random games. A roguelike is a dungeon crawler where no two games are the same. The maps are different, the items are different, there are no guaranteed win paths.
  • "Permadeath. You die, that is it. No restoring a savegame. Good roguelikes delete your save game after loading them. This is compensated by the replayability of the game.
  • "Complex interactions of properties. While the commands for a roguelike are simple, the potential interactions are not. My favourite example is equipping a silver ring as a weapon in order to damage a creature vulnerable to silver, but not one's other weapons. [Editor: This matches the Hack branch of the roguelike tree, not the Angband branch]
  • "Steam rolling monsters. If a critter is in your way, and weak, you shouldn't even notice it is there."

(Source: http://www.zincland.com/powder/?pagename=about)

Rogue Class contains four dozen or so games, two of which are actually categories which in turn contain additional games, as well as a number of utilities, including a network manager, an IRC client, and more. Some representative games include the following, picked quite at random: Angband, Fargoal, Magus, Moria, Nethack, and Tome.

If you liked the old games, give Rogue Class a spin.

Website: http://rogueclass.org/

The Rogue Class forum is located at Linux Questions.org: http://www.linuxquestions.org/questions/rogue-class-106/

You can see an interesting chart of Rogue Class's graphics subsystems at this link: http://www.linuxquestions.org/questions/rogue-class-106/rcl-graphics-sub-systems-4175522637


Comments

Subscribe to the comments RSS feed.

Leave Comment

Note to Verbose Commenters
If you can't fit everything you want to say in the comment below then you really should record a response show instead.

Note to Spammers
All comments are moderated. All links are checked by humans. We strip out all html. Feel free to
record a show about yourself, or your industry, or any other topic we may find interesting. We also check shows for spam :).

Provide feedback
Your Name/Handle:
Title:
Comment:
Anti Spam Question: What does the P in HPR stand for ?
Are you a spammer →
Who hosted this show →
What does HPR mean to you ?